Campaign Direction: Dream Crush Product Launch

When it came time to market Mondo’s dating game Dream Crush, I had a clear sense of the game’s voice, but I was faced with some severe constraints. This was right in the midst of COVID lockdown, which meant we had limited resources paired with obvious health and safety concerns. But I realized that if we could cast one actor in multiple roles, we could create an ad that was cost-effective and safe, while also capturing the fun, ironic, early-’90s Teen Beat vibe we were going for. Add in some colorful backdrops, fun props, and a catchy tune, and you’ve got yourself a kick-ass ad made on the cheap.

DREAM CRUSH AD | Director, Writer, Producer, Production Designer

PR ASSET | Showcasing diversity within the game

PR ASSET | Showcasing diversity within the game

HOW TO PLAY VIDEO | Director, Writer, Producer, Hand Model

Virtual Game Experiences

How can we showcase Dream Crush when there’s no way for people to meet in-person? Build a digital version of the game in Keynote! I designed this head-to-toe to match the branding of the physical game, as well as to serve as a fully functional digital demo that we could show off to our fans over livestreams.

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That’s a Dealbreaker IG & FB Filter

This was such a fun experiment for me! I’d never built an Instagram/Facebook filter before, but I felt like the silly, random nature of Dream Crush lent itself perfectly to the format. So I dug into Spark AR, built out a filter using content from the game, and voilà: a snazzy addition to our social marketing campaign that made over 10k impressions in its first few weeks.

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